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Hey, thanks Shady.
Unfortunately this didn't work for me. Well, it sort of did but also didn't.
My gamepads now map correctly, except that there's seemingly still no way to actually EXIT a game once it's running!
As for my stick, that's still not doing what it should. It all works perctly in Emulation Station but as soon as I run a ROM, the buttons seem to go haywire.
Using SF2 as an example, what should be Y becomes insert coin, what should be X becomes player start and then what should be START & SELECT become light and medium punch, all other buttons do nothing.
I'm assuming that's down to how I have my ZeroDelay board wired and that for some reason, the MLP builds need it wired in a different way. I think just from how it's behaving that I've figured out how to reconfigure it to work as the gamepad does.
That just leaves 1 issue which is why doesn't the START + SELECT button press exit a game!?!?!