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- October 5, 2017 at 7:24 pm #106665
canter6
@canter6Hi,
I tried PiPiggies 32GB NeoPi image, and also We're Dirty's new 128GB images, and I have an issue. Many systems display a bezel which looks cool, but within the bezel the screen size is much too large, so only the top-left quadrant displays within the bezel. The TV is HD, and it doesnt look like an overscan issue – I would think the overscan would affect the entire screen including the bezel, not just the internal screen, as it were.
Anyone help? I've tried google but I just find a load of stuff on overscan, which I think isnt the problem – it's more like the 'internal' screen is trying to display HD on what it 'thinks' isnt a HD screen. On PiPiggies, CPS 1/2/3 are fine, but pretty much everything else is affected.
I'd also like to remove the bezels completely, as though they look cool they take up far too much of the screen (IMO a bezel should barely encroach on the vertical real-estate of a screen – obviously horizontally there's a load spare, so whatever) – however I'm sure I can probably google how to do this.
October 5, 2017 at 10:14 pm #112967Everett1954
Participant@everett1954I have the same problem with 32GB SuperDisplay Rom. Most of the handhelds (Atari Lynx, Virtual Boy) appeared too large and shifted . I believe it has to do with the retroarch  rendered size that is in a config file for each emulator but I do not know enough about it to correct it…I too could use help.
October 6, 2017 at 1:56 pm #112966canter6
@canter6heres a quick rundown of using / disabling bezels
October 10, 2017 at 5:24 pm #112964RCP90totheface
@rcp90tothefaceThanks for the vid – yeah solved this. You need to go in the retroarch menu (PS button and square on my PS3 controller) and change the aspect ratio in there. Then in 'quick menu' in retroarch you pick 'save core settings' and bingo bango, your new settings are on all your games. You can also disable bezels from here.
Having said this, I found on 'Arcade' emulators this doesnt work so well because the emu actually launches multiple different cores – so saving the core settings on say SNES will work for ALL your snes games, but if an arcade emu has loads of cores you will need to find a game with each core and repeat the process.
There may be an easier way but I don't know it. I'm not too concerned as I'm more interested in console, scummvm and Amiga than I am FBA.
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