by Arcade Punk

Please consider registering
Forum Scope


Forum Options

Min search length: 3 characters / Max search length: 84 characters
Forum Login
Register Lost password?
Little ROMs pack for the \"Pandora\'s Box 6\" clone called \"Arcade Box Super\"
12 Posts
February 24, 2018 - 12:58 am
Print Quote

Hi guys! Finally I've made a little ROMs pack for "Arcade Box Super" with a selection of 382 titles tested and working by me, I've included all the classic and most played arcade games of ever, games not in the list probably are not famous enough or simply do not work (great excluded for example is "The New Zealand Story", too many lag and aggressive frameskip make the characters disappear).

At the end of the next post you can find a download link but before use my ROMs pack please read it all.

First of all what I could find out about this device…



With “Pandora's Box” we were already accustomed to seeing lists filled with clones and duplicates of the same games but here the situation is much worse because these are many, a lot of games have different names (ex. "Bubble Bobble" is "Magic Bobble") and most ROMs use the file name instead of the game title (ex. “Super Mario Bros.” is “suprmrio”). In addition the selection of games is less accurate and certainly not tested, for example all the vector games like "Asteroids" do not work (nothing appears on the screen) but some titles are present anyway, or in driving games there is no possibility to change gear.

Fortunately, the ability to use ROMs on USB sticks allows you to create a custom game list but, unfortunately, losing the functions of preview and display of the game name instead of the file name.



The device use an hacked version of MAME 0.139 based on Linux and installed on a board that, unlike the "Pandora's Box", has no micro-SD card, for this reason it is not possible in any way to interface with the device to fully understand the structure, modify the settings or update the internal list of games. All you can do can be done directly on the external USB stick.

The hardware is not powerful enough to be able to run all the games, many of which do not start or are extremely slow to be played, many of the classics, however, run correctly at full speed.

Regarding the software instead, after numerous tests and attempts I managed to understand how and what of the original emulator works on this device and this is the result…


     ini files

They are not supported, each presetting cannot be changed.


     cfg files

Are supported and I used them for remapping controller buttons of some games, unfortunately joystick remapping do not work.


     nvram files

Are supported but not always the emulator can write them on the USB stick, so I left create the necessary files to MAME for Windows, where required, by starting one by one all the games in the ROMs pack, files that will be copied later on the USB stick with the ROMs.

In this way, the loading of some games is faster (skipping the board control) and allowing the start of “Williams” games that would otherwise hang during loading.



Are fully supported and included in my ROMs pack.



Are supported to overwhelming majority of games and I used them to force correct games aspect ratio but with some titles there is no way to make them work (see “Generic Artwork Beezel” section).


     Folder structure

The emulator root is in a folder called "GAME" that will be placed on the USB stick root used for this purpose but, unlike MAME for Windows, there is no a specific folder for the ROMs, consequently the ROMs and support subfolders (like “artworks” or “samples”) will be placed all inside the folder “GAME”.




|- artwork

|- cfg

|- nvram

|- samples




|- …


     Games sorting

The games are sorted on the screen in the same order as they are copied to the USB stick, for example if you copy "outrun" first and then "atetris" on the screen will be displayed "outrun" before and then "atetris".



"Arcade Box Super” has the screen fill as default and uneditable setting with the result of distorted images on 16:9 wide screens.

To solve the problem with horizontal screen games you can set the screen aspect ratio to 4:3 without however solving the problem with a 3:4 aspect ratio vertical screen. For this reason I have made six type of generic beezel for correct aspect ratio on 16:9 wide screens and to fill the screen black bands with MAME logo:


     3-4 (1 screen)

     4-3 (1 screen)

     4-3 (2 screens)

     4-3 (2 screens - gapless)

     4-3 (2 screens - cocktail)

     4-3 (3 screens - gapless)


In my games collection artworks have been used in this way:


     4-3 (2 screens)

Lode Runner - The Dig Fight (loderndf)

Punch-Out!! (punchout)

Super Punch-Out!! (spnchout)


     4-3 (2 screens - gapless)



     4-3 (2 screens - cocktail)

Tehkan World Cup (tehkanwc)


     4-3 (3 screens - gapless)

Buggy Boy/Speed Buggy (buggyboy)

Darius (darius)

Darius II (darius2)


     3-4 (1 screen)

     4-3 (1 screen)

Any other vertical (3:4) or horizontal (4:3) games except those marked in yellow that do not support artworks (fortunately they are all horizontal and you can solve by setting the screen aspect ratio to 4:3).


     Cocktail Games

In the games originally conceived for arcade cocktail cabinet the two players were facing each other on a screen placed on a horizontal plane, which is why on the screens placed on a vertical plane (such as the monitors or domestic televisions) the player 2 controls are inverted.

In the “Arcade Box Super” you can remap only the functions of the individual buttons but not of the two joysticks, which is why I created a generic beezel for cocktail games with the game screen duplicated and rotated 180° for the player 2.



I have made specific artworks to better adapt to the characteristics of some games, in particular for those who used a plastic backdrops because without it the game action would take place on a black screen:


     4-3 (backdrops)

Boot Hill (boothill)

For this game I have made a mixed artwork with my generic beezel for 16:9 wide screen and the originals beezel/backdrop resized and clarify. I have also edited original lay file proportioning the values to the new layout.

In this game only I have included the original beezel because the very old characters graphics is really scary and the beezel helps to make it smaller with a more pleasant effect.

Space Invaders / Space Invaders M (invaders)

For this game I have made a 16:9 artwork backdrop with the originals backdrop, resized and clarify to fit in a wide screen. I have also edited original lay file proportioning the values to the new layout.

Space Invaders Part II (invadpt2)

For this game I have made a 16:9 artwork backdrop with the originals backdrops from "Deluxe" clone, resized and clarify to fit in a wide screen and overlapping them in a single image. I have also edited original lay file proportioning the values to the new layout.


     4-3 (cropped)

Double Dragon (ddragon)

Double Dragon II - The Revenge (ddragon2)

These two games have a small black frame around the screen that has been cut editing the generic beezel lay file to maximize the playing area. The change will only be noted for a small cut in the titles screens that unlike the game area extend across the whole screen.



I remapped the buttons of some games to enable features that are indispensable for their correct execution but disabled by default, such as for example changing gears in driving games or clockwise/counterclockwise rotation of the character in games like "Forgotten Worlds".

In some cases I simply remapped the buttons for a more comfortable use of the game.

"Arcade Box Super" unfortunately does not support the remapping of the two joysticks for this reason in the double stick games I remapped the buttons 2 - 5 - 1 - 3 to simulate respectively the movement UP - DOWN - LEFT - RIGHT of the secondary stick.



The ROMs pack for "Arcade Box Super" includes a selection of 382 games, tested and working by me, complete with:



To fix games aspect ratio.



For hear the sounds in some old games.



To fix the loading of "Williams" games and skipping some check board in games load.



For customizing controllers buttons of some games (see "Custom Controller Buttons" section).


With the exception of three titles only parent ROMs were used. The clones included in the package are:


     “Karate Champ (VS version)” (kchampvs)

Two-player version of the original game, however included.


     “King of Fighters '99 - Millennium Battle, The” (kof99e)

Earlier version, the parent was not working.


     “Rampart” (rampart2p)

Jooystick version, the original was for trackball.


All the romset was rebuilded in unmerged mode and verified with clrmamepro.

With the main pack (romset.7z) you can also download a small archive (support_files.7z) containing an Excel sheet with the games lists, a batch file for the correct sorting of games list on the USB stick and my generic beezel to use with other games not in my ROMs pack.



In this Excel sheet you can find three lists:


     Games Selection List

In this list are listed the 382 games of the ROMs pack sorted by game title (and not by file name) and combining the titles belonging to the same series.

For example immediately after "Pang" (the main title of the series is listed in alphabetical order with the loose titles) there will be "Super Pang" and finally "Pang! 3".


     Custom Controller Buttons

In this list are listed the games with a customized controller buttons.


     Original Games List

In this list are listed the 1099 games preloaded in the device.



To sort the games on screen in the same way as they are sorted on the Excel sheet list, create a folder on the PC desktop (or wherever you prefer), extract the two archives in it, edit the batch file with the text editor (right mouse button -> edit) replacing the letter X: with the letter of your USB flash drive (menu edit -> replace -> replace all).

Save, close and run the batch file.



If you add a new games in your USB stick, simply copy the right generic beezel in “artworks” folder and rename it with the same name of new rom file.




Title=”Arcade Box Super Romset”

1799 Posts
March 30, 2018 - 2:52 pm
Print Quote

This is great !! - Have added it to the site as a main story 🙂 great work 😀

133 Posts
April 4, 2018 - 5:53 pm
Print Quote

I have one of those Chinese knock-offs Arcade Super Box  aka: Pandora's Box 6 1099 Games

Anyway i cant seem to map the Up and Down of the joystick in Retropie ES ever other button will map, and yes the up and down does work on both joysticks, and in windows as a 2 player controller everything works there

12 Posts
April 5, 2018 - 5:41 pm
Print Quote

Seems a known problem, with the controller of the "Pandora's Box 5" I had similar problems, RetroPie recognized this 2 players controller as one, to make it work should be rebuilt the kernel as explained in the link below but the Chinese controller variants are many and I don't think the guide works for you.

Anyway, I never succeeded.

4 Posts
April 6, 2018 - 12:41 am
Print Quote

Great work cnterr!... I've noticed that the Street Fighter Alpha/Zero series i.e. 1 2 3 has incorrect mappings of the buttons. Are you able to provide the config files for these? :)... let me know... thanks!

12 Posts
April 9, 2018 - 10:25 am
Print Quote

Of course! Can you tell me what the correct key mapping is?


You can use this scheme...

[1]   [2]  [3] [4]  [5]  [6]

Where for example...

[1] = "High Kick"

[2] = "Low Kick"



If you help me to establish the correct mapping I will proceed to make the cfg file as soon as possible.

4 Posts
April 9, 2018 - 5:05 pm
Print Quote
[1]   [2]  [3] [4]  [5]  [6]

Where for example...

[1] = "High Kick"

[2] = "Low Kick"


Hi Cnter.... thanks so much!...


so the mappings are:

1 = low punch

2 = medium punch

3 = heavy punch

4 = light kick

5 = medium kick

6 = heavy kick


this is the same with player 2 as well.... for some odd reason only the alpha/zero series are affected... the original street fighter II/turbo/Super street fighter II etc are fine if this helps :)...

12 Posts
April 9, 2018 - 8:30 pm
Print Quote

I don't understand, I tried all the games in the series but the mapping is the same for everyone.

Can you tell me your current key mapping?

4 Posts
April 10, 2018 - 3:20 pm
Print Quote

Currently my binds are

1 = light kick
2 = medium kick
3 = light punch
4 = medium punch
5 = heavy punch
6 = heavy kick (the only correct bind)

1 Posts
May 10, 2018 - 7:21 am
Print Quote

Thanks for the ROM pack.

Does this ROM replace the original list?  Or it's just a list of games on external USB?

Can you access the file system of the Pandora box?

It  2 USB ports. One as the joystick, not sure what's the purpose one the second USB port for?

There are a few adult games with naked women in the original lis. I don't think I can give this to my kids.


1 Posts
May 20, 2018 - 9:37 pm
Print Quote


thank you very much fir this set! I have a couple of question. How do you chang the buttons? Do I have to put the cfg file in the game folder? The start button for player 2 doesnt work in dungeons and dragons. Any chance to change that?


1 Posts
May 30, 2018 - 7:49 pm
Print Quote

I'm having trouble getting punchout to work right. I put the 3:4 zip in with the game file but it still won't work right.

2 Posts
July 6, 2018 - 12:51 am
Print Quote

Thank you for sharing. This has help alot. I am wondering, is there a compatibility for Marvel Vs Capcom 2, Tekken Tag, Mortal Kombat 1,2, and 3?

1 Posts
September 7, 2018 - 8:48 pm
Print Quote


My box came with in Korean, I tried to change the settings of that to English but not working.

Does any of you have a working image of that in English that you can share?

6 Posts
September 16, 2018 - 8:27 pm
Print Quote

Does anyone have any links to buy one of these boxes or know cheapest place to get one?

1 Posts
November 4, 2018 - 2:33 pm
Print Quote

lets seeeeee

1 Posts
December 2, 2018 - 4:07 pm
Print Quote

I got the arcade box super a couple weeks ago, and the ad said it could also play snes, psx, etc.

do you have any idea how to make any console games work? I have been unsuccessful in figuring it out, or if it’s even actually possible.


2 Posts
December 3, 2018 - 8:51 pm
Print Quote


sorry, i dont understand how i can add the ROMS to my Pandora Box 6S. I have download your files an i can see the roms, but how they boot on the Pandora Box? I have copied the roms on an USB Stick. Then i have put the stick into the box. So, please help me.

12 Posts
December 3, 2018 - 9:19 pm
Print Quote
Quote from earlosaurus on December 2, 2018, 4:07 pm

I got the arcade box super a couple weeks ago, and the ad said it could also play snes, psx, etc.

do you have any idea how to make any console games work? I have been unsuccessful in figuring it out, or if it’s even actually possible.


Arcade Box Super don't emulate any consoles, you have to buy an original 3A Pandora's Box for PSX games.

12 Posts
December 3, 2018 - 9:26 pm
Print Quote
Quote from Mista on December 3, 2018, 8:51 pm


sorry, i dont understand how i can add the ROMS to my Pandora Box 6S. I have download your files an i can see the roms, but how they boot on the Pandora Box? I have copied the roms on an USB Stick. Then i have put the stick into the box. So, please help me.

Read my original post, you have to format USB drive in FAT32 and use included batch file (edit drive letter befor use it) to copy and sort the games like in the included games list.

Please read my first post...

2 Posts
December 4, 2018 - 2:34 pm
Print Quote


(thanks for your quick answer. In your first post i can´t find the informations i need.

But i don´t undsterand allready. Wich drive letter i need?

Can you copy the important things from your first post?



I am not quite sure what I`ve missed... I unzipped both packages onto my USB, changed it to FAT32 and plugged it in. This is what I could understand from your post. ^^ I`m not an english native speaker so I have some trouble understanding and writing texts. I hope you could tell me what I`ve missed!


3 Posts
December 5, 2018 - 1:43 am
Print Quote

This is great!  Thank you so much.  I've been using the ROM pack, and loving it.

Here are some hints that others might find useful, since mine did not have instructions of any kind:

- The USB drive needs to be inserted in the center port or port on the 2P side. The port on the 1P side is intended for the double-ended USB cable that comes with the unit and is used to connect the box as a controller for a PC running its own copy of MAME.

- I was able to create my own button mappings from a PC copy of MAME by creating a mapping there (using the tab key), then editing the cfg file (in a text editor) that was created and copying it into the GAME/cfg folder on the USB stick.  I needed to delete the colon (:) that precedes the "port type" to get it to be recognized, and change the keycode to map any of the 12 action buttons (joycode_N_buttonX).  I used this to map JOYCODE_2_BUTTON3 to the missing "COIN2" entry to start a second player in games with multiple coin slots like Gauntlet and TMNT.

- This tiny button in the back of the unit opens the setting menu (for hiding/favoriting games).

- Interestingly, I found out by accident by copying files on a mac that its its hidden icon files create a fake game entries that opens up a raw (non-graphical) MAME menu on the box.  It seems that any invalid file that starts with "." and ends in ".zip" will do this (e.g.  "").

- My power supply was underpowered/defective and causing random freezes, especially if a USB drive was plugged in.  Replacing it with a 3Amp one fixed this for me.

3 Posts
December 11, 2018 - 5:31 pm
Print Quote


I have the same question as @mista. How does the Pandora's box know to boot from the USB drive instead of the onboard system? Also, does this bypass the installed ROMs or will you have access to all preinstalled games as well as the ones on the USB drive? I have not gotten this to work yet. I have followed your instructions and the batch file successfully copied all of the information to my flash drive (formatted fat32 first). It just does not seem to recognize or boot from the USB drive or add the ROMs to the preinstalled games list. I appreciate your help and the time you took to configure this. I am excited about adding these games to my system.


Thank you!

12 Posts
December 11, 2018 - 5:49 pm
Print Quote

The "Arcade Box Super" don't boot from USB and not replace the original games list, simply all the games will be added at the end of the preloaded games list. If you don't want to see the games originally preloaded will have to remove all titles from config menu (little button on the rear of console).

Have you tried with another pendrive? You can simply recreate the folders structure on it and test it with a couple of games.

Another stupid question, is your console a fake "Pandora's Box 6"? When you power on it on the screen appear "Arcade Box Super"?

3 Posts
December 11, 2018 - 5:59 pm
Print Quote

Hello cnterr,


Thank you for the prompt reply. I understand your answer and thank you. I will try another pen drive and check at the end of the list for the new games. I believe it is a fake, but i will double check and find out for sure as well. So, this only works with the fake correct? Does it work with fake 6s or just 6?


Thank you again.

3 Posts
December 11, 2018 - 6:31 pm
Print Quote

Hello again @cnterr,


Just for reference, this is the one i purchased. I am just posting this in case anyone had a similar issue.


The image in the listing shows 5s on the casing, but mine does say 6s on it.

Thank you.

12 Posts
December 12, 2018 - 4:48 pm
Print Quote

Sorry, this is only for a PB6 fake (1099 games), I've also a PB6s fake inside a micro cabinet but this board do not support games added from USB.

I suggest only to remove glue from the 8GB Micro-SD and backup it with Win32Diskimager, because I suppose that is a fake card like mine with a probably short lifetime.

3 Posts
December 16, 2018 - 9:12 pm
Print Quote

Hi @cnterr,

I have been customizing my games set for my Arcade Box Super based on your hard work.  I'm new to MAME but have a programming background and have been trying to learn more about the box.  Based on some googling and a lot of trial and error, I've found that it *is* possible to map the joysticks on the box.  Instead of the normal JOYCODE_1_UP/DOWN/LEFT/RIGHT codes, I found that JOYCODE_HAT1LEFT/RIGHT/UP/DOWN works for the left joystick.  I'll still trying to confirm what codes the second joystick is mapped to.

3 Posts
December 17, 2018 - 12:22 am
Print Quote

Ok.  By trial and error, I've found the following button mappings.  I don't understand the weird redundant numbering scheme, especially for Joystick 2, but it works.

Joystick 1:





Joystick 2:





The only unexplained bit is how the start buttons work.  They appear to map to JOYCODE_(1/2)_BUTTON7, but when holding them down both of them generate something else that are both mapped by default to COIN1.  It would be nice to figure out what the second start button sends in this case so it can be mapped to COIN2 for games with multiple coin slots, as for now I have to map one of the other buttons as a coin button.

1 Posts
March 26, 2019 - 7:13 am
Print Quote

Has anyone tried configuring the Pandora's box 6 JAMMA version?  Unfortunately it seems to be different:

Looks to be essentially the same but, try as I have, I cannot manage to configure the controls.  I'm specifically trying to get Gauntlet 2 to be able to use the COIN 2 slot so I can get two players (it's my favourite game), but I can't do it.  This makes player 2 unplayable.  I've tried putting the cfg file in the root folder of the SD card, under roms, under cfg in root folder, under cfg under roms, under roms_mame, under cfg under roms_mame, under GAME, under cfg under GAME.  I've tried configuring a specific gaunt2.cfg and I've also tried a default.cfg with:


<port type="COIN2">

<newseq type="standard">




The cfg just isn't read by anything.  It's weird because I can place roms in just fine, just not the cfg files.

Anyone have any experience with this version?

Forum Timezone: Europe/London
All RSS Show Stats
Administrators: Ninja UK, peter laws
Top Posters:
canter6: 199
Jaz808: 133
-x-: 54
Forum Stats:
Groups: 6
Forums: 51
Topics: 2590
Posts: 8145


Member Stats:
Guest Posters: 37
Members: 32168
Moderators: 0
Admins: 2

Most Users Ever Online
Currently Online
Nobi6, spawnmanjr, AKAMER9, appleshampoo
Currently Browsing this Page

1 Guest(s)

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More